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"we protect civilians. we kill insurgents." -united nations space command motto. 

"let's hope you can get some help from my companions." -light guardian.

the united nations space command or UNSC is the main faction in the rise of the dark nemesis series.

UNSC Info
Goal To protect the world of humans and preserve the lifestyle of Earth, as well as maintain the UN's United Earth Government.
Weapons Assault Rifle, Battle Rifle, Pistol, Magnum, Shotgun, Rocket Launcher, DMR, Sniper Rifle, SMG, SAW, Frag Grenade, Tripmine.

description

this faction has existed since 2552. following the galactic exchange, the UNSC switched over from a peacekeeping military, into a force dedicated to rescuing or helping survivors. they are allied to the UEG and covenant. the UNSC has a large supply of weapons, vehicles and armor. however, due to the nuclear fallout, their bases are left with nothing but the ashes of the nuclear winter.

divisions

marine corps.

formally ground assault troops for the UNSC, the marine corps only use the mongoose, warthog, and the scorpion.

medical corps.

used by marines, this division consists of healing fallen comrades and use medical kits to help marines or themselves.

air force

unlike the UNSC navy, the air force is a naval division, and drive pelicans, falcons, broadswords, sabres, hornets and naval pelicans for now.

naval personnel

the naval personnel are commonly known to be commanding officers, they consist of naval pelicans and frigates.

army

the army is based on the marine corps. but with advanced gear and weapons.

sub-divisions

military police

based on marine corps and army. they are equipped with handcuffs to arrest rogues.

orbital drop shock troops

commonly known as ODSTs these are known for special operations.

office of naval intelligence

commonly known as ONI, these are commonly known to use intelligence or AIs for marines and other divisions.

spartan program

spartans (also dubbed as super soldiers) are advanced troops to help ODSTs and marines/army. they have energy shields that recharge after 8 seconds.

high command/central command

commonly dubbed as HIGHCOM/CENTCOM, this division is the administration of the UNSC, it requires a long time service. they have rights to get orders, training, tasks and missions done correctly. the leader of HIGHCOM/CENTCOM is known as the FLEETCOM or the secretary general.

low ranks

private

given in marines, army, air force, spartans and ODSTs. can not command.

private 1st class

given for successful training's or win 5 battles. can not command.

lance corporal

given for successful training's or win 10 battles. can not command.

corporal

given for successful training's or win 15 battles. can not command.

crewman recruit

given to naval personnel. can not command.

crewman apprentice

given for successful training's or win 5 space combats. can not command.

crewman

given for successful training's or win 10 space combats. can not command.

central command

given to HIGHCOM/CENTCOM and ONI. can command but still a low rank.

naval command

given for successful training's or win 5 tactical operations. can command but still a low rank.

middle ranks

sergeant

given for successful training's or win 20 battles. can command. can join military police.

drill sergeant.

given for successful training's or win 25 battles. can command. can train.

sergeant major

given for successful training's or win 30 battles. can command. can join ODSTs.

petty officer

given for successful training's or win 15 space combats. can command.

master chief petty officer

given for successful training's or win 20 space combats. can command. can join spartan program. can train.

captain

given for successful training's or win 25 space combats. can command. can join office of naval intelligence.

commander

given for successful training's or win 30 space combats. can command. can join HIGHCOM/CENTCOM

middle command

given for successful training's or win 10 tactical operations. can command.

high ranks

major

given for successful training's or win 35 battles. can command middle ranks and lower ranks.

lieutenant

given for successful training's or win 40 battles. can command.

lieutenant colonel

given for successful training's or win 45 battles. can command.

colonel

given for successful training's or win 50 battles. can command.

general

given for successful training's or win 55 battles. can command. max rank.

rear admiral

given for successful training's or win 35 space combats. can command.

vice admiral

given for successful training's or win 40 space combats. can command.

admiral

given for successful training's or win 45 space combats. can command.

fleet admiral

given for successful training's or win 50 space combats. can command. max rank.

high command

given for successful training's or win 15 tactical operations. can command.

fleet command

given for successful training's or win 20 tactical operations. can command. max rank.

commander in-chief

secretary general's second in command (see urdnot bakara). no divisions are allowed to be this rank.

secretary general

leader of the military (see light guardian). no divisions are allowed to be this rank.

protocols

mendez protocol

the mendez protocol will always be in effect as it is a requirement that all UNSC personnel are to wear their correct uniform at all times.

hammerdown protocol

when a colony is currently under siege, evacuation of civilians is the UNSC's top priority while forces hold the enemy back until civilians are clear of the war zone. evacuation processes will limit to 10 minutes, no more. once evacuation is complete all UNSC forces are authorized to engage the enemy until they have submitted.

cole protocol

main article: cole protocol.

when enacted by a HIGH COMMAND, all UNSC personnel are to evacuate the colony to the neighboring planet, destroying all sensitive data and weapon system prototypes that can be used in any way against the UNSC.

lexus protocol

if any commanding officers go rogue in a location, the next in command is to take over and all units in the area are to deal with the rogue. If said rogue CO is a HIGH COMMAND, the area is to be evacuated of all non-HIGH COMMAND personnel until another HIGH COMMAND can come to deal with the threat.

valor protocol

if any hackers/spies have been identified in the area, the CO is to send all units to deal with the hacker/spy and if a HIGH COMMAND is not present, personnel are to request one in through PDAs.

lord protocol

if anyone is "pretending" to be in the UNSC or an ally of the UNSC and are not in it, they are to be asked to head back to civilians. If they deny it, then they are to be killed immediately.

regulations

regulation B-248

any UNSC personnel not wearing a uniform especially when they have it and chose not to wear it shall be punished for 2 days maximum.

regulation B-249

killing a fellow member of any branch in the united nations space command military will result in a 4 day punishment plus demotion if the crime is repeated. if that killing continues, that member who committed the crime will be exiled without trial.

regulation B-250

any UNSC personnel who has failed to follow an order given by a commanding officer will result in a demotion and a suspension from all group activities that include celebrations, patrols, raids, etc.

regulation B-251

any UNSC personnel caught stealing a vehicle that does not belong to their branch such as a pelican, sabre, falcon, halcyon, tank, etc. they will be immediately subjected to 6 days of punishment and a demotion.

regulation A-294

any UNSC personnel who harms a civilian without a legitimate reason or authorization from the commanding officer of the area will be subjected to punishment for 8 days maximum.

regulation A-396-095

any UNSC personnel attempting a start of a potential threat with fellow members against the high ranking officers will be killed and exiled.

regulation C-233-421

any UNSC personnel wish to join a team other than UNSC without permission is to be subjected to questioning, and after warnings, if continued, punishment.

vehicles

warthog

used by marines, army, ODSTs, and spartans. seats: 1 driver, 1 passenger, 1 turret, 2 gunner.

scorpion

used by marines, army, ODSTs, and spartans. seats: 4 passenger, 1 turret, 5 gunner. 1 driver.

mantis

used by marines, army, ODSTs, and spartans. seats: 1 driver. 1 gunner.

mongoose

used by marines, army, ODSTs, and spartans. seats: 1 passenger, 1 driver, 1 gunner.

pelican/naval pelican

used by air force and navy. seats: 1 pilot, 1 co-pilot, 8 passenger, 1 gunner.

broadsword

used by air force. seats: 1 pilot. 1 co-pilot. 1 gunner.

hornet

used by air force. seats: 1. pilot. 2 passenger. 3 gunner.

falcon

used by air force. seats: 1 pilot. 5 passenger. 2 turret. 3 gunner.

sabre

used by air force. seats: 1 pilot. 1 co-pilot. 1 gunner.

stalwart

used by navy. seats: 50 passenger. 10 gunner. 2 pilot. 1 commander. 10 cargo. 10 engineering.

halcyon

used by navy. seats: 100 passenger. 20 gunner. 2 pilot. 1 commander. 20 cargo. 20 engineering.

trivia

  • sub-divisions are not available unless personnel tryout or rank up to a certain rank.
  • their invasion encounter with the dark energy empire was on season 1 episode 5. aka: invasion of new alexandra.
  • the local insurrection or known as the united rebel front are enemies with the UNSC ages and ages ago, now that the dark energy empire arrived, the threat has been increased.
  • the marines had major losses during their invasion encounter, after exploration team alpha was killed by unknown means.
  • the ODSTs have a warning on their side: "assassins target special forces first".

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